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Germany, June 2005, FIFA Confederations Cup–New EVS Milestone In Sports Production

During the Confederations cup 2005, EVS Broadcast Equipment supplied a complete sport oriented Central server system featuring: logging, multi-feed recording, browsing, archive, and event editing.

This consisted of a central server with 6 inputs and 6 outputs with 4.5 TB Storage up to 240 hours of recording. For each of 16 games the input allocation was as follows: Broadcast International Feed (BIF), Clean International Feed (CIF), camera dedicated to a specific player team A, camera dedicated to a specific player team B, camera dedicated to the benches and compilation of the best actions from isolated replay camera feeds.

This compilation feed was produced on the OB side by an LSM operator having access to the recorded material on 6 networked HD XT[2] servers.

2 IP Logger workstations were used featuring electronic log sheets related to those feeds, one for the first 5 feeds, the 2nd for the Clips compilation. Each log entry related to the reference Time code and contained up to 5 keywords chosen from a list provided by HBS and also allowed a ‘free text’ description to be entered. On the multi-feed IP Logger, a log made for the BIF was also automatically associated with all other 4 feeds. A central SQL database collates the data made by both IP Loggers.

Four operators, using 4 IP Browser workstations, had access to this database with all the information automatically placed in the database from the log sheets. They could therefore select the right material for either playout or for further editing. Through the browsing GUI, they were able to trim the AV footage and create clips. The operators then had the choice to play the clips selected to feed (SDI with embedded audio) the AVID NLE suite or to transfer it to a media server (XFile) through the XNet Network. In case of file transfer, FlipFactoryTM conversion engine from Telestream then transcoded the media into AVID format for editing.

Finally the 6 feeds and the log database of all the games are archived on removable hard drives; this setting up allows HBS to restore the content and re-synchronized them with the database at any time in the future.

EVS technology controlled the entire workflow allowing HBS to offer a “content delivery” facility in the International Broadcast Center (IBC).

This system has been successfully validated at the Confederation Cup and we are looking at using the same concept, with certainly more incoming feeds and browsing workstations during future international events coming up in 2006...

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